ドキュメント

Unity Engine

Unity Engine

OnAssignMaterialModel(Material, Renderer)

Feeds a source material.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

OnAssignMaterialModel()

public void OnAssignMaterialModel(Material material, Renderer renderer)

Parameters

material


renderer

Remarks

The returned material will be assigned to the renderer. If you return null, Unity will use its default material finding / generation method to assign a material. The
sourceMaterial
is generated directly from the model before importing and will be destroyed immediately after OnAssignMaterial.