ドキュメント

Unity Engine

Unity Engine

OnPostprocessAssetbundleNameChanged(string, string, string)

Handler called when asset is assigned to a different asset bundle.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

OnPostprocessAssetbundleNameChanged()

public void OnPostprocessAssetbundleNameChanged(string arg0, string arg1, string arg2)

Parameters

arg0


arg1


arg2

Remarks

Add this function to a subclass to get a notification after the assetBundle name for the asset changes.