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Unity Engine

Unity Engine

TestOverlapPoint(Vector2, QueryFilter)

Tests if the provided point overlaps any shapes. See PhysicsQuery.QueryFilter.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool TestOverlapPoint(Vector2 point, PhysicsQuery.QueryFilter filter)

Parameters

point

The point used to check overlap. This must be in world-space.

The filter to control the result returned.

Returns

Type

Description

boolIf the query overlaps anything.