ドキュメント

Unity Engine

Unity Engine

StopAdaptivePerformance()

Attempts to stop Adaptive Performance by requesting the active loader and all subsystems to stop. When this completes successfully, IAdaptivePerformance.Active will be false.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

void StopAdaptivePerformance()