DeinitializeAdaptivePerformance()
Stops Adaptive Performance (if still running) and initiates the tear down process. When this completes successfully, IAdaptivePerformance.Initialized will be false.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
void DeinitializeAdaptivePerformance()