ドキュメント

Unity Engine

Unity Engine

DeinitializeAdaptivePerformance()

Stops Adaptive Performance (if still running) and initiates the tear down process. When this completes successfully, IAdaptivePerformance.Initialized will be false.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

void DeinitializeAdaptivePerformance()