ドキュメント

Unity Engine

Unity Engine

StartAdaptivePerformance()

Attempts to start Adaptive Performance by requesting the active loader and all subsystems to start. When this completes successfully, IAdaptivePerformance.Active will be true.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

void StartAdaptivePerformance()