ドキュメント

Unity Engine

Unity Engine

InitializeAdaptivePerformance()

Initiates the initialization process for Adaptive Performance by attempting to initialize the loaders. When this completes successfully, IAdaptivePerformance.Initialized will be true. Adaptive Performance can now be started by calling the IAdaptivePerformance.StartAdaptivePerformance method.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

void InitializeAdaptivePerformance()