enableRotation
Determines if rotating a sprite is possible during packing.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor.U2D
- Assembly: UnityEditor
public bool enableRotation { get; set; }
Remarks
Rotating the sprite during packing might result in tighter packing and thus a smaller atlas. However, this increases packing time.