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Unity Engine

Unity Engine

SpriteAtlasTextureSettings

Texture settings for the packed texture generated by SpriteAtlas.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct SpriteAtlasTextureSettings

Properties

Property

Description

anisoLevelPacked texture's Anisotropic filtering level.
filterModeFilter mode of the packed texture.
generateMipMapsSet whether mipmaps should be generated for the packed texture.
maxTextureSizeThe maximum texture size that the Sprite Atlas can pack to.
readableReadable state of the packed texture.
sRGBChecks if the packed texture uses sRGB read/write conversions (Read Only).