ドキュメント

Unity Engine

Unity Engine

RegisterConnection(UnityAction<int>)

Registers a callback, executed when a new Player connects to the Editor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void RegisterConnection(UnityAction<int> callback)

Parameters

Action called when a new Player connects, with the Player ID of the Player.