Get started with Unity Pipeline web
Set up Unity Pipeline, connect source control, and manage project assets.
Read time 2 minutesLast updated 2 days ago
You can use Unity Pipeline web to connect your project to source control, add project assets, and configure branches. After you complete the initial setup, you can view and modify your project assets, and create code reviews directly from the Unity Dashboard.
Prerequisites
Before you start, make sure you meet the following prerequisites:- Unity Pipeline is currently in closed beta, and access is limited. Submit an application through the sign-up form. We review each application individually and approve access based on the number of teams we can support during the beta.
- You must be an Organization Owner to set up source control for your organization.
- You must have a Unity Editor project using Unity Version Control or GitHub as source control.
Access Unity Pipeline
- Sign in to the Unity Dashboard.
- Navigate based on your Unity Dashboard experience:
- New experience: In the left navigation pane, select Development. An invitation appears on the Overview page.
- Legacy experience: In the left navigation pane, select Projects. An invitation appears on the Overview tab.
- Select Get started. The Project Assets interface opens.
Add source control
To connect your project to source control:
- In the Project Assets interface, select + Add source control.
- Select a source control provider.
- Select Add.
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To add project assets from a UVCS repository:
- Select the Repository, Branch, Project subfolder path, and Target platform.
- Keep Generate 3D previews enabled to preview 3D assets in the 3D viewer.
- Enter your Build Profile path in the Advanced settings.
- Select Add.
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To add project assets from a GitHub repository:
- Enter your Personal Access Token.
- Select Authorize.
- Select the Repository, Branch, Project subfolder path, and Target platform.
- Keep Generate 3D previews enabled to preview 3D assets in the 3D viewer.
- Enter your Build Profile path in the Advanced settings.
- Select Add.
Configure a branch
- In the Project Assets interface, select the branch list to view the available branches.
- Next to the branch that you want to configure, select the Settings (gear) icon. You can:
- Change the Target platform for the branch. Each branch can use a different target platform.
- Enable or disable the branch.
Create a code review (UVCS)
To create a code review:- Select the pending changes to view the modified assets.
- Enter a title for the code review.
- Select the base branch. Unity Pipeline selects the appropriate base branch by default.
- Select Create code review.
- Select Open in UVCS to view your merge request.
Create a pull request (GitHub)
To create a pull request:- Select the pending changes to view the modified assets.
- Enter a Title for the pull request.
- Select the base branch. Unity Pipeline selects the appropriate base branch by default.
- Enter your comments in Description.
- Select Create pull request.
- Select Open in GitHub to view your pull request.