SetDrawDepth3D(Vector3)
Sets the draw depth from a 3D position, using the axis that matches the current transform plane.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void SetDrawDepth3D(Vector3 position)
Parameters
The 3D position to take the draw depth from.
Remarks
The relevant axis is taken from the position using the current PhysicsWorld.transformPlane. If PhysicsWorld.TransformPlane.Custom is used, the draw depth is set to zero. See PhysicsWorld.drawDepth.