Rotation
The rotation associated with the generated mesh relative to the session origin.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
public readonly Quaternion Rotation { get; }
Remarks
This value will be _identity unless the MeshGenerationOptions.ConsumeTransform flag was provided to XRMeshSubsystem.GenerateMeshAsync.
Additional Resources: XRMeshSubsystem.GenerateMeshAsync