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Unity Engine


MeshTransform

Contains transform information related to a tracked mesh.
Read time 1 minuteLast updated 6 days ago

Definition

public readonly struct MeshTransform : IEquatable<MeshTransform>

Remarks

This struct is used by the XRMeshSubsystem to communication information about a mesh's transform.

Constructors

Properties

Property

Description

MeshIdThe session-unique identifier of the tracked mesh.
PositionThe position of the mesh, relative to the session origin.
RotationThe rotation of the mesh, relative to the session origin.
ScaleThe scale of the mesh, relative to the session origin.
TimestampThe timestamp associated with this transform.