MeshInfo
Contains state information related to a tracked mesh.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
- Implements: IEquatable<MeshInfo>
public struct MeshInfo : IEquatable<MeshInfo>
Remarks
This struct is used by the XRMeshSubsystem to determine which meshes have been added, updated, or removed.
Additional Resources: XRMeshSubsystem.TryGetMeshInfos
Properties
Property | Description |
|---|---|
| ChangeState | The change state (e.g., Added, Removed) of the tracked mesh. |
| MeshId | The MeshInfo.MeshId of the tracked mesh. |
| PriorityHint | A hint that can be used to determine when this mesh should be processed. |