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Unity Engine


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Unity Engine


Register(VisualElement)

Adds all group event handlers to the given element.
Read time 1 minuteLast updated 10 days ago

Definition

public void Register(VisualElement element)

Parameters

The element to add the group to.

Remarks

This method allows the contained callbacks to be shared by multiple elements, resulting in a reduced memory footprint.
This method is usually faster than registering the corresponding callbacks individually.