TimerState
Contains timing information of IVisualElementScheduler events.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
- Implements: IEquatable<TimerState>
public struct TimerState : IEquatable<TimerState>
Properties
Property | Description |
|---|---|
| deltaTime | Time difference in milliseconds between _now and the previous callback. |
| now | Current time in milliseconds. |
| start | Start time in milliseconds, or last callback time for repeatable IVisualElementScheduledItem. |
Methods
Method | Description |
|---|---|
| Equals | Compare this object with another object and return true if they are equal. |