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Unity Engine


TimerState

Contains timing information of IVisualElementScheduler events.
Read time 1 minuteLast updated 5 days ago

Definition

public struct TimerState : IEquatable<TimerState>

Properties

Property

Description

deltaTimeTime difference in milliseconds between _now and the previous callback.
nowCurrent time in milliseconds.
startStart time in milliseconds, or last callback time for repeatable IVisualElementScheduledItem.

Methods

Method

Description

EqualsCompare this object with another object and return true if they are equal.