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Unity Engine


GetTileFlags(Vector3Int)

Gets the Tile Flags of the Tile at the given position.
Read time 1 minuteLast updated 7 days ago

Definition

public virtual TileFlags GetTileFlags(Vector3Int position)

Parameters

position

Position of the Tile on the Tilemap.

Returns

Type

Description

TileFlagsTileFlags from the Tile.

Remarks

Refer to TileFlags for more information.