operator ==(ShaderTagId, ShaderTagId)
Checks if two ShaderTagId s refer to the same string.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Operator
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public static bool operator ==(ShaderTagId tag1, ShaderTagId tag2)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
This is equivalent to calling ShaderTagId.Equals.