Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


indexStart

The first index from an index buffer that defines a ray tracing geometry.
Read time 1 minuteLast updated 10 days ago

Definition

public int indexStart { readonly get; set; }

Remarks

This value must be a multiple of 3 and together with RayTracingSubGeometryDesc.indexCount it must define a valid range into an index buffer.