Subscribe<TChild>(Action<TChild, string>)
Subscribe to changes of properties in the IRenderPipelineGraphicsSettings.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
Subscribe<T>(Action<T, string>)
public static void Subscribe<TChild>(Action<TChild, string> callback) where TChild : class, IRenderPipelineGraphicsSettings
Parameters
The callback to execute when a property in the asset is modified.