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Unity Engine


HasShaderDefine

Returns true if shader define was set when compiling shaders for current GraphicsTier. Graphics Tiers are only available in the Built-in Render Pipeline.
Read time 1 minuteLast updated 12 days ago

Definition

HasShaderDefine(GraphicsTier, BuiltinShaderDefine)

Returns true if shader define was set when compiling shaders for current GraphicsTier. Graphics Tiers are only available in the Built-in Render Pipeline.
public static bool HasShaderDefine(GraphicsTier tier, BuiltinShaderDefine defineHash)

Parameters

Returns

Type

Description

bool

HasShaderDefine(BuiltinShaderDefine)

Returns true if shader define was set when compiling shaders for a given GraphicsTier. Graphics Tiers are only available in the Built-in Render Pipeline.
public static bool HasShaderDefine(BuiltinShaderDefine defineHash)

Parameters

Returns

Type

Description

bool