BlendState(bool, bool)
Creates a new blend state with the specified values.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Constructor
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public BlendState(bool separateMRTBlend = false, bool alphaToMask = false)
Parameters
Remarks
All blend states are initialized to RenderTargetBlendState.defaultValue.