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Unity Engine


SetLoadingMaterial(Material)

Set the loading material for the BatchRendererGroup.
Read time 1 minuteLast updated 6 days ago

Definition

public void SetLoadingMaterial(Material material)

Parameters

material

The material to display while a shader is compiling. If this value is
null
, Unity does not display anything.

Remarks

When you render with a
BatchRendererGroup
and a shader is currently compiling, Unity doesn't display the default loading shader. Use this function to display a given material instead.