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Unity Engine


SetGlobalBounds(Bounds)

Set the bounds of the BatchRendererGroup. The bounds should encapsulate the render bounds of every object rendered with this BatchRendererGroup. Unity uses these bounds internally for culling.
Read time 1 minuteLast updated 6 days ago

Definition

public void SetGlobalBounds(Bounds bounds)

Parameters

bounds

The center and the size of the global batch bounding box.