storeAction
The store action to use with this attachment when the RenderPass ends. Only used when either AttachmentDescriptor.ConfigureTarget or AttachmentDescriptor.ConfigureResolveTarget has been called.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public RenderBufferStoreAction storeAction { get; set; }