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Unity Engine


SetTempAllocatorRequestedSize(uint)

Sets the size of the temp allocator.
Read time 1 minuteLast updated 6 days ago

Definition

public static bool SetTempAllocatorRequestedSize(uint size)

Parameters

size

Size in bytes.

Returns

Type

Description

boolReturns true if requested size was successfully set. Will return false if value is disallowed (too small).

Remarks

Can be used to change the size of the stack-based runtime allocator used for temporary allocations. Raise if TempAlloc.Overflow profiler markers affect runtime performance. Lower to save peak memory used.