SetTempAllocatorRequestedSize(uint)
Sets the size of the temp allocator.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Profiling
- Assembly: UnityEngine.CoreModule
public static bool SetTempAllocatorRequestedSize(uint size)
Parameters
Size in bytes.
Returns
Type | Description |
|---|---|
| bool | Returns true if requested size was successfully set. Will return false if value is disallowed (too small). |
Remarks
Can be used to change the size of the stack-based runtime allocator used for temporary allocations. Raise if TempAlloc.Overflow profiler markers affect runtime performance. Lower to save peak memory used.