executeData
The mutable execution parameters used by FSR3 or FSR4 for each frame.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AMD
- Assembly: UnityEngine.AMDModule
public ref FSR2CommandExecutionData executeData { get; }
Remarks
Modify this data before invoking GraphicsDevice.ExecuteFSRUpscale3 or GraphicsDevice.ExecuteFSRUpscale4 to control frame-specific behavior such as jitter, motion vector scale, sharpness, and camera properties.