UnregisterMessageHandler(string, Action<int, byte[]>)
Unregisters a specific handler from a Channel.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEditor.MPE
- Assembly: UnityEditor.CoreModule
public static void UnregisterMessageHandler(string channelName, Action<int, byte[]> handler)
Parameters
The channel to stop processing messages on.
The handler to unregister.