Broadcast
Sends a message to all of a specific channel's ChannelClient connections.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.MPE
- Assembly: UnityEditor.CoreModule
Broadcast(int, byte[])
Sends a message to all of a specific channel's ChannelClient connections.
public static void Broadcast(int channelId, byte[] data)
Parameters
Broadcast(int, string)
Sends a message to all of a specific channel's ChannelClient connections.
public static void Broadcast(int channelId, string data)