previousBuildReportDirectories
Use this property to reference the output folders or build report directories from one or more BuildPipeline.BuildContentDirectory builds.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public string[] previousBuildReportDirectories { readonly get; set; }
Remarks
The types used in those builds are included in the information provided to UnityLinker. This ensures that the Player can load all the content from those additional builds.
During a build you can also add directories from a build callback with BuildPlayerContext.AddPreviousBuildReportDirectory.
For more information, refer to How code stripping affects content.
Additional Resources: BuildPipeline.BuildContentDirectory, BuildPlayerContext.AddPreviousBuildReportDirectory