Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


extraScriptingDefines

The additional preprocessor defines you can specify while compiling assemblies for the Player. These defines are appended to the existing Scripting Define Symbols list configured in the Player settings.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public string[] extraScriptingDefines { readonly get; set; }