UpdatePrefabInstancesEventArgs
A change of this type indicates that prefab instances in an open scene have been updated due to a change to the source prefab.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Struct
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public struct UpdatePrefabInstancesEventArgs
Constructors
Constructor | Description |
|---|---|
| UpdatePrefabInstancesEventArgs(UnityEngine.SceneManagement.Scene,Unity.Collections.NativeArray{UnityEngine.EntityId}.ReadOnly) | Constructs a new instance. |
Properties
Property | Description |
|---|---|
| entityIds | The EntityId for each root GameObject of the prefab instances that have been updated. |
| scene | The scene containing all of the prefab instances that have been updated. |