Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


canAddSetting

Callback that determines if the settings object this provider describes can be added to the given build profile. Must be set for settings to appear in the Build Profile window; when not set, the settings will not be shown.
Read time 1 minuteLast updated 12 days ago

Definition

public Func<BuildProfile, bool> canAddSetting { get; set; }

Remarks

The delegate receives a BuildProfile and returns true if the settings foldout should be available for that profile.