canAddSetting
Callback that determines if the settings object this provider describes can be added to the given build profile. Must be set for settings to appear in the Build Profile window; when not set, the settings will not be shown.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Build.Profile
- Assembly: UnityEditor.BuildProfileModule
public Func<BuildProfile, bool> canAddSetting { get; set; }
Remarks
The delegate receives a BuildProfile and returns true if the settings foldout should be available for that profile.