Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


BuildAutomationSettings

Provides a set of configuration options you can use to customize the settings used when starting a Cloud Build.
Read time 4 minutesLast updated 11 days ago

Definition

public class BuildAutomationSettings : ScriptableObject

Properties

Property

Description

androidSdkVersionThe specific version of the Android SDK to build your project with.
buildTargetThe BuildTarget of the Build Profile to be built in the cloud.
credentialsIdThe Id of the Build Automation credentials to use to sign your cloud build.
machineTypeIdThe specs of the machine used to build your project in the Cloud.
operatingSystemFamilyThe family of Operating System Build Automation will use to build your project on.
operatingSystemValueThe specific version of the Operating System to use when building your project in the cloud.
unityArchitectureWhether to use Silicon or Intel version of the Unity Editor.
xcodeVersionThe version of Xcode to use when building your project in the cloud.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.