BuildAutomationSettings
Provides a set of configuration options you can use to customize the settings used when starting a Cloud Build.
Read time 4 minutesLast updated 11 days ago
Definition
- Type: Class
- Namespace: UnityEditor.Build.Profile
- Assembly: UnityEditor.BuildProfileModule
- Inherits from: ScriptableObject
public class BuildAutomationSettings : ScriptableObject
Properties
Property | Description |
|---|---|
| androidSdkVersion | The specific version of the Android SDK to build your project with. |
| buildTarget | The BuildTarget of the Build Profile to be built in the cloud. |
| credentialsId | The Id of the Build Automation credentials to use to sign your cloud build. |
| machineTypeId | The specs of the machine used to build your project in the Cloud. |
| operatingSystemFamily | The family of Operating System Build Automation will use to build your project on. |
| operatingSystemValue | The specific version of the Operating System to use when building your project in the cloud. |
| unityArchitecture | Whether to use Silicon or Intel version of the Unity Editor. |
| xcodeVersion | The version of Xcode to use when building your project in the cloud. |
Inheritance
Operators
Operator | Description |
|---|---|
| operator == | Compares two object references to see if they refer to the same object. |
| bool | Determines whether the object exists. |
| operator != | Compares if two objects refer to a different object. |