drawTarget
Controls which Unity editor views the world is drawn into (Scene view, Game view or both). This only filters the built-in viewport rendering; it does not control whether drawing occurs at all. See _drawTarget.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsWorld.DrawTarget drawTarget { readonly get; set; }