MinMaximumLinearSpeed
The lowest maximum linear speed a physics world accepts, in meters per second. A world limited to this speed lets bodies move no more than a tenth of a millimeter each second, so it behaves as if nothing can move.
Read time 1 minuteLast updated 6 hours ago
Definition
- Type: Field
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public const float MinMaximumLinearSpeed = 0.0001
Remarks
See _maximumLinearSpeed and _maximumLinearSpeed.