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Unity Engine


Unity Engine


totalForce

The total user force that has been applied to this body since the last simulation step. Setting this value overrides any force that was previously requested.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 totalForce { get; set; }