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operator <<(uint4x2, int)

Returns the result of a componentwise left shift operation on a uint4x2 matrix by a number of bits specified by a single int.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule
public static uint4x2 operator <<(uint4x2 x, int n)

Parameters

The matrix to left shift.

The number of bits to left shift.

Returns

Type

Description

uint4x2The result of the componentwise left shift.