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Unity Engine


RotateX(float)

Returns a RigidTransform that rotates around the x-axis by a given number of radians.
Read time 1 minuteLast updated 4 days ago

Definition

public static RigidTransform RotateX(float angle)

Parameters

angle

The clockwise rotation angle when looking along the x-axis towards the origin in radians.

Returns

Type

Description

RigidTransformThe RigidTransform of rotating around the x-axis by the given angle.