PlayerPreferenceKey
The PlayerPrefs key used to store the selected locale code.
Read time 1 minuteLast updated 17 days ago
Definition
- Type: Property
- Namespace: Unity.Localization
- Assembly: UnityEngine.LocalizationRuntimeModule
public string PlayerPreferenceKey { get; set; }
Remarks
The locale code is stored in PlayerPrefs under this key. The default key is .
selected-locale