HasVisibleChildren(in HierarchyNode)
Determines whether a hierarchy node has any visible direct children (children without the Hidden flag).
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyCoreModule
HasVisibleChildren(HierarchyNode)
public bool HasVisibleChildren(in HierarchyNode node)
Parameters
The hierarchy node to check for visible children.
Returns
Type | Description |
|---|---|
| bool | |