ReadShortNetworkByteOrder()
Reads a 2-byte signed short from the current stream in Big-endian byte order and advances the current position of the stream by two bytes. If the current endianness is in little-endian order, the byte order will be swapped.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public short ReadShortNetworkByteOrder()
Returns
Type | Description |
|---|---|
| short | A 2-byte signed short read from the current stream, or 0 if the end of the stream has been reached. |