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ReadPackedLong(in StreamCompressionModel)

Reads an 8-byte signed long value from the data stream using a StreamCompressionModel. Negative values de-interleaves from positive values before returning, for example (0, -1, 1, -2, 2) -> (-2, -1, 0, 1, 2)
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

ReadPackedLong(StreamCompressionModel)

public long ReadPackedLong(in StreamCompressionModel model)

Parameters

StreamCompressionModel model for reading value in a packed manner.

Returns

Type

Description

longAn 8-byte signed long read from the current stream, or 0 if the end of the stream has been reached.