ReadPackedLong(in StreamCompressionModel)
Reads an 8-byte signed long value from the data stream using a StreamCompressionModel. Negative values de-interleaves from positive values before returning, for example (0, -1, 1, -2, 2) -> (-2, -1, 0, 1, 2)
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
ReadPackedLong(StreamCompressionModel)
public long ReadPackedLong(in StreamCompressionModel model)
Parameters
StreamCompressionModel model for reading value in a packed manner.
Returns
Type | Description |
|---|---|
| long | An 8-byte signed long read from the current stream, or 0 if the end of the stream has been reached. |