ReadPackedFloatDelta(float, in StreamCompressionModel)
Reads a 4-byte floating point value from the data stream. If the first bit is 0, the data did not change and baseline will be returned.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
ReadPackedFloatDelta(float, StreamCompressionModel)
public float ReadPackedFloatDelta(float baseline, in StreamCompressionModel model)
Parameters
The previous 4-byte floating point value.
Not currently used.
Returns
Type | Description |
|---|---|
| float | A 4-byte floating point value read from the current stream, or |