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Unity Engine


Property Binder component

Reference for the component that connects scene values to exposed properties for an attached Visual Effect instance.
Read time 1 minuteLast updated 12 days ago

A Property Binder is a C# Behaviour which you can attach to a GameObject with a Visual Effect component. Property Binders allow for connections between Scene values and Exposed Properties for the attached Visual Effect instance.
This component only works when you install the Visual Effect Graph package. For information on how to install the Visual Effect Graph, see the packages documentation.
For information on how to use Property Binders, see the Visual Effect Graph package documentation.