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Constant Force 2D reference

Explore the properties that control constant forces applied to a Rigidbody 2D.
Read time 1 minuteLast updated 10 days ago

Constant Force 2D is a quick utility for adding constant forces to a Rigidbody 2D. This works well for one-shot objects like rockets, if you want them to accelerate over time rather than starting with a large velocity.
Constant Force 2D applies both linear and torque (angular) forces continuously to the Rigidbody 2D, each time the physics engine updates at runtime.

Properties

Property

Function

ForceThe linear force applied to the Rigidbody 2D at each physics update.
Relative ForceThe linear force, relative to the Rigidbody 2D coordinate system, applied each physics update.
TorqueThe torque applied to the Rigidbody 2D at each physics update.