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Unity Engine


UI Renderer

Use a rendering system built directly on top of Unity’s graphics device layer.
Read time 1 minuteLast updated a month ago

UI Renderer is a rendering system built directly on top of Unity’s graphics device layer that you can use to generate visual content.

Topic

Description

Generate 2D visual contentUnderstand the Mesh API, the Vector API, and the types of graphics that you can create with the Vector API.
Work with vector graphicsLearn how to work with vector graphics in Unity, including creating, manipulating, and rendering vector shapes.
Create a pie chart in the Editor and runtime UIUse the Vector API to create a pie chart.
Use Vector API to create a radial progress indicatorUse the Vector API to create a radial progress indicator custom control and add the custom control in a runtime UI.
Use Mesh API to create a radial progress indicatorUse the Mesh API to create a radial progress indicator custom control and add the custom control in a runtime UI.
Parallel tessellationPerform tessellation in parallel to improve performance and efficiency when you deal with large meshes.

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