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Deep linking for macOS

Explains how to use deep linking on macOS.
Read time 1 minuteLast updated 13 days ago

Deep links are hyperlinks that take a user to a specific location within an app rather than a website. When a user clicks a deep link, the application opens from the designated location, such as a specific scene in a Unity application. There are two ways to enable deep links for macOS applications: URL schemes and universal links.
For information on how to use deep links and handle them when your application opens, refer to Using deep links.

URL schemes

A URL scheme specifies a link structure that your macOS application refers to. The device opens the application when the user clicks a deep link that matches the URL scheme structure. To add a URL scheme, use the following:
  1. Go to Edit >
    Project Settings

    ?

    > Player > Other Settings.
  2. In the Mac Configuration section, set the following properties:
    • Size property to
      1
      .
    • Element 0 property to the URL scheme to use with your application. For example, use
      unitydl
      to open your application when the device processes a link that starts with
      unitydl://
      .

Supported URL schemes settings for macOS.

Note
To use multiple URL schemes in your project, increase the value of the Size property.
Universal links are similar to deep links because they open a specific location within an app. However, if the app isn't installed, a universal link opens a URL in Safari. To enable universal links, refer to Apple's documentation on Allowing Apps and Websites to Link to Your Content.

Additional resources