iOS
Explains about developing Unity applications on the iOS mobile platform using tools, settings, and iOS-specific development information.
Read time 1 minuteLast updated 4 days ago
This section of the User Manual contains information on Unity development for iOS.
Topic | Description |
|---|---|
| Introducing iOS | Introduces key concepts and workflows that are useful to understand before you begin to develop a Unity application for iOS. |
| Getting started with iOS | Explains how to set up a project for iOS development and introduces iOS-specific tools and settings. |
| Developing for iOS | Contains iOS-specific development information on topics such as input, in-app purchases, and debugging. |
| Building and delivering for iOS | Explains how to build and publish an iOS application. |
Additional resources and examples
- 📖 E-Book:Optimize your game performance for mobile, XR, and Web in Unity
- 📖 E-Book:Introduction to the Universal Render Pipeline for advanced Unity creators
- 📖 E-Book:Create popular shaders and visual effects with the Universal Render Pipeline
- 📖 E-Book:Ultimate guide to profiling Unity games
- 📝 How-to guide:Performance profiling tips for game developers
- 📝 How-to guide:Tools for profiling and debugging
- 📝 How-to guide:How to run automated tests for your games with the Unity Test Framework
- 📖 E-Book:Create virtual and mixed reality experiences in Unity
- 📝 How-to guide:Mobile optimization tips for technical artists - Part 1
- 📝 How-to guide:Mobile optimization tips for technical artists - Part 2
- ⚙️ Sample project:Dragon Crashers - UI Toolkit sample project
- ⚙️ Sample project:Gem Hunter Match - 2D sample project
- ⚙️ Sample project:Happy Harvest - 2D sample project
- 📚 Documentation:Accessibility